Gone Home – An Amazing Game of Love, Mystery and Relationships

Gone_Home

        I’ve never been one for games that are purely exploration. Often times I find them overly convoluted and confusing and the gameplay tiring. It’s one reason I could never get into the “Myst” series…Though I am willing to give that series another chance as one of my favorite games is an exploration game, “Journey.” “Gone Home” is also a favorite after playing it last night, though mostly because of how immerse the story is. Suffice to say, if you like a good mystery and powerful story, chances are you will like this game.

      The game was developed Fullbright, designed by Steve Gaynor and composed by Chris Remo. The game is in the style of a first person interactive story adventure game.

     The story involves Kaitlin Greenbriar who has returned home after being gone for a long time traveling and studying abroad in Europe. When she arrives to the home her family had recently moved into she finds that everyone in her family is missing and must piece together the mystery of what happened as well as the mystery surrounding her Uncle Oscar who owned the house before.

From here on there are spoilers.

The Pros: The Soundtrack – Chris Remo did a great job on the soundtrack! There is the haunting sounds in the house combined with punk rock music and jazz when you put cassette tapes into tape players around the house. It gives the mansion a lived in feel beyond the graphics and items you interact with.

The Graphics – The graphics are fantastic! The house is beautifu/l and it is haunting as you are trapped inside with no way to contact the outside world as the phones are down because of the storm. There are also tons of rooms that are really detailed. From the bedroom of your little Sister Samantha who is the character who learn the most about and your father’s study as well as your mother’s sewing room. Each room has a distinct personality that the graphics portray really well. This also includes the hidden rooms that have a really scary feel to them and feel like they’re out of “Silent Hill” at times.

The House – As described above, the house is wonderful and has so much personality to it. From the hidden rooms with abandoned crosses and a safe, to Sam’s rockstar room, to the ornate bedroom and study of the parents. The house feels real and mysterious and is pretty much a character all on it’s own. Wanting to learn more about what it revealed was a big part of what kept me playing.

The Story – The story is amazing! There are a few stories that you get in the overacing narrative. Your Mom has a crush on one of the Ranger’s she works with and is having marriage problems with the father who was possibly molested by Uncle Oscar and lives in shame of his father’s expectations of him as an author as he largely rights pulp…and Oscar’s store going under and his seeking redemption from his Sister for what he did.

The Prime story is that of Sam and her girlfriend Lonnie. The story involves Sam accepting she loves Lonnie and expressing that through her story of Captain Allegro and the First Mate who go on adventures together and are lovers. Her parents are religious though and they don’t believe her when she comes out to them and put her under house arrest. Later when they go to work on their relationship at a retreat, Lonnie leaves the military and runs away with Sam and you find the Journal entries that describe all of Sam’s experiences of learning how much she loves Lonnie, her being an outcast at school and her past friendship with Danny and making peace with herself enough to the point that she can leave home and make a life with the woman she loves. Katie is the one who learns all of this and we see and hear it through her experiences of discovering the mystery of why the house is empty.

The Characters – Uncle Oscar – His ghost haunts the house but it isn’t literal. He probably molested Terry (the Father of Sam and Katie) as we see Terry’s height measured throughout the years but stops at age 12 in 1963, which relates directly to the stories Terry writes about JFK and the assassination of him. He is not a good person and though he seeks redemption and has regret, we have no reason to trust him. I put this character as a pro because he reveals Terry to us in regards to Terry’s drinking and trust issues and also we see how Lonnie and Sam are ghost hunters as well as they try and get rid of what they see as his ghost haunting the house.

The Parents – Terry is insecure and drinks a lot and has a powerful artistic mind. His niche market even catches on with Time Travel and the Assassination of JFK. We don’t really know his relationship to his wife though and sadly his rejection of his daughter (whether from his experience with Uncle Oscar (not realizing that Pedophilia and Homosexuality are two very different things) or his insecurity in his marriage lead him rejecting Lonnie and Sam (or his religious belief, “Bibles” are all over the house). The Mom is pretty driven too as she gets promoted in Oregon in the Forest Service is maybe having an affair with Ranger Rick and sews and is in contact writing letters with one of her old friends. She’s also an immigrant from Canada. We see she’s supportive of her husband even though she is exploring another option. The marriage is complicated but I get her doubts given the amount her husband drinks and his doubts and we don’t know if he ever shared what happened when he was 12. They are off at a Marriage Retreat when Katie returns home though.

Sam and Lonnie – Sam and Lonnie are pretty distinct and awesome characters. Sam is quite and an artist who finds her voice both in coming out to her folks and when she runs away with Lonnie. Lonnie is tough and independent and is a singer in a band and is all about self improvement via her nearly joining the military. They are pulled apart at one point as Sam is looking at Reed College since she has a scholarship and Lonnie is joining the military. After Sam comes out to her parents though they choose each other. They are reckless but committed and it makes them very human and my favorite characters in this.

The Message – The message is one of equality and love and it is powerful. We see two people who are willing to risk everything for one another since who they are has been rejected by their parents. It’s powerful and shows just how rejected they were. The time period is the 90’s but in some families in the United States an LBGTQ relationship would still be seen as wrong and be rejected and not seen as love even when love is there. This message speaks to the affect that has on people. If Lonnie’s or Sam’s parents had accepted their relationship, they would not have run away as they’d feel they had a safe space to be together and themselves.

Okay/Pro: The  Gameplay – The gameplay is good but not great. There were many times I wish I could have explored more objects or learned more of what each object meant. For example, your father’s novels about the “JFK Assisination” where a Time Traveler goes back in time to stop it and later on wants to save himself was a story I wanted to read. This story is a glimpse into your Father’s life just as “Captain Allegro and the First Mate” are glimpses into who your sister Sam is. I also wish you could go outside so there would be more than just the feel of danger as you explore the house.

Okay: Katie – Katie is a cipher and we don’t get much of her personality beyond her love of adventure and her family. I wish we could have got her thoughts about Sam and Lonnie running away and if she accepted them and loved them the way her parents never could. Still we get some characterization, I just wanted more.

   I played the game in full with my partner playing a few places in it. She had played it earlier and I am extremely grateful she introduced this game to me and that I got to play and discuss it with her. It was a story we could relate to in many ways and the characters were so real. When I started to play it was hard for me to put down, which is one reason I consider it a favorite game. The gameplay was good enough that it didn’t interfere with the story and it was still a puzzle and discovery game rather than an interactive movie. I highly recommend this game and not because of the story message, it is a great game and one of the beset I’ve finished in a while.

Final Score: 9.4 / 10

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