Diablo III: Reaper of Souls – Better Gameplay, New Class and a More Immersive Story

Diablo III Reaper of Souls

    “Reaper of Souls” is one of the best expansions I’ve played. “Diablo III” was already a game I’d beaten at least twice before buying it and the expansion improved upon some of the problems in the story from the first game as well as adding a lot of other elements that raised the replay value and made it so I continued to put time into Kengin my Witch Doctor and continue to put time in until this day. This is what a great expansion is supposed to do. Blizzard really does know how to make great expansions…from “Warcraft III: The Frozen Throne,” Starcraft: Brood War” and “Diablo II: Lord of Destruction” I have yet to be disappointed in any of them in how they’ve improved both the gameplay and changed things up in the story on the ones that came before.

The Pros:

 Gameplay – Things have been improved immensely with Bounties and Nephalem Rifts that give you the chance to face challenging foes and discover amazing worlds like the Cow Level, Whimyshire (Where you kill Unicorns, Teddy Bears and Flowers) and the realm of Greed where you fight another one of the evils who is a fat Goblin who gives you tons of great awards just for entering her realm after killing one of the Treasure Goblins. This is one reason I keep bringing my Witch Doctor back and I can’t wait to take more characters through the the game.

 Difficulty –  In this the bosses are more difficult and you feel their difficulty in the later levels of Torment. I really appreciate that Blizzard has the Torment difficulties as Normal and Expert were too easy and my Witch Doctor didn’t even die until I’d gotten a few levels into Torment. Dying adds stakes and it makes you appreciate the enemies and Nephalem Rifts and Infernal Machines allow you to face those challenges beyond facing the bosses on higher difficulties for Bounties from Tyrael.

SPOILERS ahead

Story – I’m going to start with the story. Act V reveals more about your character beyond them being just a noble archetype of whatever they are playing and gives your character anger and emotional investment. You see this in the hunt for Adria as your hero gets angrier for her escape and using of her daughter and also anger at Maltheal for his slaughter of the innocents of Westmarch as you learn over the course of the story he’s gone mad and wants to solve the problem of evil by destroying all those with Demon Blood, which is all the members of Sanctuary since humanity was born out of Angels and Demons who had children together and just wanted to escape the Eternal Conflict.

The World – The world is expansive in this one and it is a pretty large act. You get to go Westmarch, which is this wonderful large Gothic town who we learned last game defeated Tristam in a war but is now in the middle of a Civil War and ends with no one in control to rule. There are the Battlefields of Eternity which have scavenger demons all over the place and portals to new dimensions and there is the Pandemonium Fortress, a haunting angelic fortress that feels like a fortress of death, a fitting place for Malthael to make his home base. It is also a prison too so you get the chance to face some powerful angels and demons there.

The Characters – The characters are wonderful and it is great seeing Tyrael and Imperius’s relationship to Malthael as they mourn their fallen brother but will not call him, though they will help you get to him to kill him. It is powerful seeing their conflicted loyalties as Tyrael realizes you could be the destruction of all at the end and Imperius respects you even as he hates you for the same reasons as Malthael and for walking all over Angelic Ground in the Heavens. Adria gets some backstory too as we see how persecution lead her to Diablo…though I hate that in the end she is just another Demon Boss. All the characters have more revealed about them and the fact that Diablo is free at the end gives me hope that we’ll see the Seven Evils return.

The Crusader – The Crusader is the added class and I’ve been leveling her up right now as  I continue to work on my Witch Doctor and some of the other classes. I like how they are tied to the same realm as the Paladins but also very different. I named one of mine after a friend and I really enjoy their playstyle as back in College and High School the Paladin was my main in “Diablo II” and the Warrior was my main in the first “Diablo.” She is my secondary to Kengin who is my main character.

Malthael – Malthael is one of the best villains to come out of Diablo. You see his minions destroy Westmarch and your saving it can’t prevent the destruction, he nearly destroys the world and everyone you saves he takes away. He is a really deadly villain and he nearly wins at the end. I never got that from Diablo, Belial (Though he at least kills Cain via Maghda) or Azmodan in the last game. Diablo especially was underwhelming for being the big bad of last game…not enough was done to show the threat of what destroying the High Heavens would mean or what it would be doing on our realm…it was too far removed, and even though it was fun and I liked the Angels and was invested since my personality can be a Paladin type in games, it wasn’t enough. Westmarch is personal and everything Malthael does is personal as well as the confrontation with Adria. That is what the last game lacked and took away from the villains comparing to Malthael, who is directly hurting everyone you try and help and is always out of your reach.

Kengin Witch Doctor

    Rather than writing a concrete con I’m going to write what I would have done differently since it does relate to why I won’t be giving this game a perfect 10 / 10. The main thing I’d change in this game is I would have added another class. We got two new classes in “Lord of Destruction” and as Epic as Act V is, it was also epic in “Lord of Destruction” too but we got more characters out of it. I also would have done more to explore the other Angels and their relationship to Malthael and Tyrael as Imperius is the only one who interacts with Tyrael really and Tyrael is the only one who interacts with Malthael. There were so many great character opportunities here, as well as a chance for us to meet and get to know the rest of the Council more fully. There is also no explanation of why Diablo (and no mention of the other Evils) is now free after the Black Soulstone was destroyed. Blizzard hasn’t explained that yet at all. These are the things that I would have changed and that would have made it a perfect game. This is still one of Blizzard’s great expansions and it does solve a lot of the problems of “Diablo III.”

Final Score: 9.7 / 10.

Kengin Witch Doctor 7252016

Universe Sandbox 2 – An Early Access Look to a Universe of Infinite Possibilities

Universe Sandbox 2

        Sandbox games are hard ones to pull off. If there aren’t enough possibilities it is easy to get bored…for example I could never get into the Sim City Builders or Train Builders as there weren’t enough possibilities to keep things interesting. Even within ways to destroy a city…it eventually gets boring. What if you could shape the Universe though and have different ways in which you could create life and have it follow the actual laws of our own Universe? This is what makes Universe Sandbox 2 work. You are a God and there is no limit to the possibilities you can make, and the fact that this is Early Access means more updates and possibilities are to come.

     This game was created by Giant Army who also created the first Universe Sandbox, that I plan on checking out as well after this. It is currently available on Steam and is seeking more people to help bring it into it’s final form.

Destruction

   When I was playing what I ended up creating was a giant black hole in the middle of giant Super Nova. It was fantastic, beautiful destruction and was grateful that my friend introduced me to this game. Over the course of this playthrough i added more black holes and Suns to keep the radiating destruction going on. It was so powerful the beautiful music even stopped playing because it was so strong upon the computer. The black hole below is all that remains now as all the remains of the supernovas were eventually sucked into the supermassive black hole that came out of the destruction.

Super Massive Blackhole

     Later on she was playing and myself and another friend were Trickster Gods to her Earth planet that had life in India and Europe but everywhere else had been destroyed by the asteroids circling it. The planet had also been turned to a 90 Degree angle because of all asteroids that had hit it, knocking it off it’s axis…yet still there was life.

     That was until the other friend and I decided to place 3 moons around the planet which turned the planet red and destroyed Earth completely, as well as 2 of the Moons as the debris from the destroyed moons (from the circling asteroids) annihilated all water and life on Earth. It was awesome!

      This is a game that is well worth buying and gives you the chance to be a benevolent creator creating life all over the universe, or creating epic levels of destruction on a galactic scale. This is a game that if you have any love of astronomy and science is worth checking out. The game is still being worked on, as it is Early Access, but even in it’s current form I’d rate it over most games that are similar Sandboxes. You feel the epicness of being God over a Universe and you learn so much by the things that can be done in the Universe you create.

Final Score: 9 / 10