“Star Trek: Picard” Season 1 – Good Characters That Needed a Further Developed World

STAR TREK: PICARD - REMEMBRANCE - PhantaNews

      Season 1 of “Star Trek: Picard” is flawed but has more that works than doesn’t in the end. This is a series that is willing to explore quite a few different factions that are at odds and still focus on the characters who drive the story. It doesn’t all work, I would not call this series great but it is good and has the potential to be great in future seasons. This is a review that will include SPOILERS so warning you now, I’m exploring what works and doesn’t work about this season for me so I will be in the details. Continue reading at your own risk. In the end, more worked for me than didn’t and I really hope we see characters and the world developed further in Season 2.

This is a season reflection so will contain SPOILERS as it covers what I liked and hated in the narrative.

The Pros:

Premise – The premise of the show is really strong. You have a Federation that has retreated from the world and outlawed the building of synthetics after synthetics destroy the shipyards on Mars. This in turn leads to a refugee crisis as Mars was building ships to help get Romulans out of the blastzone of the Hobas Supernova. Picard resigns in protest against Starfleet, which brings us to the present and Dahj, an android made from Data’s postaron seeking out Picard’s protection after an attempt is made to kindap her.

Soundtrack – Jeff Russo’s soundtrack is beautiful and reflective and has a hint of melancholy about it. This worked really well as what drives the show is Picard facing is own mortality and what he wants to make of the rest of his life as he comes out of retirement. The theme song reflects this well as well as the underlying mystery as Dahj and Soji discover they are androids slowly and the soundtrack captures that.

Cinematography – Picard is a good looking show. The cinematography is movie quality and the use of sets and green screens are blended together really well.

Star Trek: Picard's Best New Characters Are Laris and Zhaban

Laris and Zhaban – Laris and Zhaban are former Tal Shiar and Picard’s carekeepers at the winery. Laris is one of my favorite characters on the show and both of these characters bring a human face to the conflict. They believe in Picard and helping the refugees and are the ones who tell Picard about the Zhat Vash. I wish we had gotten more time with both of them as we saw they have given up their old ways but still use their training to protect.

Zhat Vash – The Zhat Vash are a secret order that seeks to destroy all synthetic lifeforms as due to a beacon left on a planet they saw that advanced synths will destroy all life. The members of the order we meet are Oh, Narissa and Narek. Oh is half-Vulcan while Narissa and Narek are adoptive siblings. All of them are damaged in different ways and see their desire to protect the universe from the synths above all else. I’m really curious to see if we will learn more about them in Season 2 as they do not succeed in destroying Soji’s people and the new Synths made from Data.

Seven of Nine – Seven of Nine has changed since the last time we saw her, and I appreciate the direction it took. She is part of the Rangers who are a group fighting criminals in the area that was once the Neutral Zone. Seven finds her story tied to Picard as she gets revenge against the woman who killed Icheb. After she is pulled back to Picard when Elnor uses Hugh’s emergency beacon and she and Elnor fight the Romulans with Seven even taking control of the Cube as a Queen at one point. After she and Elnor are taking care of the Ex-Borgs until they rejoin Picard. I’m curious to see her relationship with the Ex-Borgs explored further and her relationship to whatever form the Borg are now. Jeri Ryan did an amazing job.

Ex-Borg Hugh's Character Arc in 'Picard' Embodies the Best of ...

Hugh – Hugh was my favorite character besides Laris and Jonathan Del Arco returned to this character beautifully. He is the Director on “The Artifact” and is helping Ex-Borg also called xBs heal from the trauma of assimilation. The fact that the Romulans are good with him until he tries to get to the Queen’s room says a lot for Federation influence and the impression he left. He reminds Picard of how all xBs were victims of the Borg Collective and Picard doesn’t have to ask twice for him to help. He is only killed when is scene as breaking the treaty by helping Elnor and the Zhat Vash agent “Narissa” kills him. I hated this death initially and but on further reflection, him dying fighting to help another is fitting as that was his final act in “Descent” Part 2 which was his final appearance on “The Next Generation” and lead to him leading the free Borg who had been under Lore’s control. I do hope they bring him back in some capacity, flashbacks of how he knew Seven of Nine would be very fitting or if Seven gets a show have it be during the time when he was alive.

The Crew – I liked the crew though it is hard for me to really choose one who I like more than the characters mentioned above. Soji brings a curiosity and presence as Data’s daughter, Raffi brings empathy and cynicism, Caption Rios is broken with hidden idealism and Agnes, Elnor is the young innocent and ruthless bodyguard and Agnes is the torn over honest doctor. Each of them bring something reveals a part of Picard as his relationship to them also reveals aspects of them. It is a good crew and if I had to choose favorites it’d probably be Elnor and Captain Rios.

Riker and Troi – Riker and Troi offer relief for Soji and Picard from the Zhat Vash and Riker arrives with the Federation fleet to protect the Synths from the Zhat Vash. Seeing how much all of them had grown and their relationship to one another was powerful. Sirtis and Frakes truly inhabit their roles and they brought much needed wisdom that Picard needed. I hope this isn’t the last of them we see on the show.

Picard – This main story on the show is that of Picard and him facing his regrets, trauma and mortality. He faces his regrets in his going into retirement rather than seeking to change Starfleet, he faces his trauma in once more facing his history with the Borg and what was done to him and his mortality in his illness and death. In the end he is granted a chance to live without the illness, though it involves finally saying good-bye to Data and granting his last wish for death.

Data and his Legacy – Data’s legacy lives on the synthetics and the society they created when Maddox and Alton Soong used his positrons to make them. In the end it is one of his “children” Soji who saves his people and lives his idealism over the fear that is felt towards him and his people. We also see that he has been living in a holographic world since his psyche was saved out of B-4 after “Nemesis.” In the end he wants to die to complete his quest to become human and like a human his life lives on in the society made from him. It is beautifully done and Spiner finally gave Data the sendoff he deserved.

Brent Spiner And Patrick Stewart: Saying Goodbye To Data On 'Star ...

Confronting Fear and Persecution of “The Other” – Another theme of the series was fear of the other and facing it. Hugh had become the Director on “The Artifact” to protect and take of the xBs as he told Picard, they had no home and everyone feared them. Those same rules applied to synthetic from their outlaw by the Federation and the Zhat Vash quest to exterminate them. We see Soji’s people and herself fear and experience first hand. I hope this thread isn’t dropped as it as all the more important today.

The Cons:

Dropped Plot Threads – There are quite a few dropped plot threads that hurt the narrative. We have the xBs and them forming a civilization with Seven of Nine and Elnor and it is just forgotten as we see Seven and Elnor as member’s of Picard’s new crew in the final shot. We never learn why Maddox left the Synthetic homeworld, which given he would have been protected there made no sense why he’d leave. These are just a few of the dropped plot threads that could have easily been wrapped up with more dialogue at the very least.

Lack of Starfleet Perspective – Everyone in the crew and even Picard are all former Starfleet. This I think is a disservice as Starfleet comes to save the day at the end but no one within Starfleet is picked up as a part of Picard’s crew. This was a missed oppurtunity and would have been a great oppurtunity to have someone who contrasted with the rest of the crew. They wouldn’t even have to be “Next Generation” cast, just someone who still believed in Federation but also felt they had to help Picard and his mission.

Actual Political State of the Romulans – We learn about the Zhat Vash, meet a Romulan Refugee planet and that the Romulan Free State was in control of “The Artifact” which was the Borg Cube. Is the Romulan Star Empire gone? Is the Romulan Free State the only organized faction or are there others? The Romulan Star Empire was huge but I had no idea if they even had an Empire anymore as we only have the Free State who the Zhat Vash seem to control. This would have been such an easy fix and could have been solved in showing us a map of the region.

The Synthetic Threat – The Reaper like Synethic threat are a faction we get a glimpse of but are never taken on directly. We learn that they exterminate organic life and apparently come from another dimension and not much more than that. We even see one coming through the portal but that threat is never addressed. They are put away when at the very least I wish we could have learned more about this threat that caused the Zhat Vash to destroy the Romulan rescue fleet when they hacked the synths on Mars.

This was a flawed show but in the end it was good. I liked the moments the show slowed down and we got to know where Riker and Troi were. When we got to know the villains they became compelling and the characters who returned had lives that took fascinating directions. The show was flawed and as a whole I would consider it good but not reach great. It had a great ending and I loved how it explored the characters and themes, but too many unexplained plot and world elements held it back. Regardless, I can’t wait to see where the story is explored from here.

Final Score: 8.2 / 10

Watch Star Trek: Picard - Stream Full Episodes on CBS All Access

Star Trek: Picard – Season 1, Episode 1 – “Remembrance” – A Promising Return

Patrick Stewart and Isa Briones in Star Trek: Picard (2020)

   “Remembrance” is a promising start to “Star Trek: Picard.” This is an episode that gives us the major themes, introduces the characters and factions and is a wonderful character analysis of Jean-Luc Picard and who he is. Suffice to say, this is a show I’d highly recommend thus far. As part of what I’ll be doing with the episodic reviews is reviewing past “Star Trek” episodes that the “Picard” episode reminds me of. It has been wonderful going back and watching the shows I grew up with. I can’t wait to see how the things set up in this episode payoff overall. This is definitely a show that is going for the long arc where every episode is a part versus the “Star Trek” of the past that had many stand alone episodes or two-parters. We really didn’t see season long arcs until “Star Trek: Deep Space Nine” and until more recently, in “Discovery.” So I’ll be taking that into account in my scores for the episodes of this show.

The story follows Jean-Luc Picard (Patrick Stewart) who went into retirement after Synthetics attacked Mars and the Federation pulled away from helping the Romulans evacuate from the Supernova that would be destroying their home system. Picard has been reclusive during this time, only appearing publicly for an interview. His retirement changes though when the mysterious Dahj (Isa Briones) comes to him for help.

SPOILERS ahead

The Pros:

A Sense of Time – This episode is great at capturing how much time has passed. Part of this is due to it beginning with an epilogue and dream sequence where Picard and Data are on the Enterprise-D playing cards, that ends with the destruction of Mars. Picard is old and he is dealing with that.

Standing Against Fear for Life – The first big event for Picard in the present is his interview. It was originally supposed to be a chance for him to talk about the fallout of the Romulan Supernova. The interiewer doesn’t stand for it though and talks about how the Romulans are the Federations oldest enemy and that the Federation had to look inward after the Synthetics attacked Mars. She uses that incident to question his loyalty to Data. Picard stands up for his friend and for the Romulans, creating waves and showing the person he has always been. It was very much “The Measure of a Man” where he defends Data’s right to life and I loved it. Romulans are just as worthy of life as any human. It was beautifully expressed and was true to one of the core ethical values in “Star Trek.”

The Romulans – In this episode we learn how many of the Romulans became refugees after the Supernova destroyed their homeworld and the system it inhabited. 2 of them (Laris and Zhaban) live with Picard and we see their respect and admiration for him. I hear their backstory is explored in the comic so I might pick it out. They are two of my favorite characters on the show and I can’t wait to see more of them. We also have an enemy faction who destroys Dahj and arrives on a dead Borg Cube called the artifact, hunting her sister Soji. Romulans are my favorite species in “Star Trek” and I can’t wait to see more of them.

Jean-Luc Picard – Picard is a man full of regrets living in retirement who is once again given a reason to live. It is a powerful premise and the first episode handles this really well. We see his regrets in Starfleet refusing to help the Romulan Refugees and that he is still the moral man of old. It is in Dahj we see him care for others too, as her reminding him of Data and being connected to Data gives him purpose and reason to fight on. This is handled beautifully and Patrick Stewart truly owns this role. It is nice he isn’t action hero Picard either (from the films) as that was never realistic and how he feels once more like the ethical intellect and diplomat that made “The Next Generation” so good. I can’t wait to see where the story takes him next and to learn more about what happened to leave him the broken man we meet at the beginning of the show.

The Cons:

At Times Action Over Details – At one point Romulans in black attack Dahj. This happens twice. The first time they kill her boyfriend and she discovers she has abilities. The second time they take her out even though she is right in Starfleet Academy. All that is covered up as is her existence is covered up as well as the attack. It is simply called an explosion on a building. This is a great example of action over detail as we never learn the details of what the story was. What caused the explosion? What was the story on the news given Picard’s recent interview? All of that is left up to the imagination to push the story forward and that is the greatest weakness of the story so far.

This was a strong start to the series and I can’t wait to see where it goes. It is slower than “Discovery” even though the action sequences in this are longer than I would have liked. Give me more time with Picard, Laris and Zhaban. I love his relationship with those Romulans who work for him and are his only friends we really see. It is in the moments of history and Picard facing himself where the episode soars and if the showrunners can keep up this theme and storytelling than this series can be great.

Final Score: 8.5 / 10

Mass Effect 3 – Improved Gameplay, DLC, and Dramatic Moments Can’t Hide Story Problems

     The version of the game I played was “Mass Effect 3: Extended Cut” which gave me “From the Ashes,” the DLC where you get Javik. I’m glad I got this version and bought what DLC I could find as it really did enrich the game. I would have been super annoyed with the plot holes (there are still a few) that a lot of the DLC deals with, making the game so much more enjoyable. The game still has problems but before I get into details and spoilers, I enjoyed the Multiplayer, the dramatic sacrifices of characters, the gameplay and combat and the character moments you get with side characters and your team who in many cases you’ve been since “Mass Effect 1.” I’ll get into the details of all of these further into the review.

Here is my review of “Mass Effect 1:

https://cameronmoviesandtv.wordpress.com/2017/01/23/mass-effect-an-amazing-space-opera-with-some-narrative-and-cinematic-choppiness/

and Mass Effect 2:

https://cameronmoviesandtv.wordpress.com/2017/02/09/mass-effect-2-amazing-character-development-combat-and-final-leads-to-this-being-one-of-the-best-rpgs-ive-played/

    “Mass Effect 3” picks up where “Mass Effect 2” left off with the Reapers on the way. Shepard has been arrested by the Alliance for his warcrimes but is released when the Reapers attack Earth. From here it is up to Shepard to find his team, create a united front against the Reapers and build a Prothean Super Weapon called the Crucible that might be the only way to defeat the Reapers.

SPOILERS ahead

The Pros: Multiplayer – I’m usually not a fan of multiplayer in singleplayer games, especially ones that are almost an implied necessary part of the game as in “Mass Effect 3” multiplayer increases your chances of success in the main game campaign by increasing Galactic Readiness. The thing is I actually enjoy Multiplayer for “Mass Effect 3.” you can unlock the other species such as the Asari, Turians, Quarians, Salarians, Drell and Krogan and unlock other weapons. I really enjoyed playing as someone who wasn’t human as I love the aliens of Mass Effect. The gameplay is PvE which is my favorite type of multiplayer and the maps give a diverse array of challenges as you defeat wave after wave of countless enemies ranging from Cerberus, to Reapers to Geth.

Gameplay – The gameplay is fantastic! You can mod all your weapons, melee is easier to do and more effective and there are more guns and combat scenarios you face. For example at one point you are facing a Reaper one on one while using a powerful gun that calls down attacks from above. The gameplay without a doubt is an improvement over “Mass Effect 2.”

The World – The world continues to be amazing as you get to the homeworld of the Krogan, Salarians, Turians, Quarians and Asari. In each of these places you face a threat that reveals more about the lore and the Reaper threat, as well as how the different species interact among themselves and what they value.

Politics – Politics in 3 is on display more-so than any of the other games as you recruit each of the species against the Reapers and to help build the Crucible to fight them. I really enjoyed this as you have to make choices, like choosing the Krogan and Turians or the Salarians and if you don’t have high enough Paragon or Renegade, choosing the Quarians or the Geth in their war. I loved all of it and it gives some great character moments as politics is the art of what matters on a world and in this case Galactic scale. There aren’t easy answers a lot of the time, and this game really illustrates that.

Side Missions and Recruitment against the Reapers – There are a lot of great side missions in this, where you pick up things like Medi-Gel or Cerberus information to help doctors, scientist and ambassadors on the Citadel. You also help rescue the other species on the Citadel too as the Reapers attack their homeworlds, be it the Elcor, Hanar and Volus. Recruiting from the main council Races is really rewarding too. Also, it’s nice that the Council finally believes you.

Continuing the Romance and Character Relationships – 3 you pick up where the romances left off in 2 or 1. For example I ended things with Ashley as apparently saying no in my quarters in 1 wasn’t taken as a breakup. I also continued the romance with Tali and did her mission last to make sure I’d save her and have peace between the Geth and Quarians. You also continue your friendship with Jack and save the Biotic Academy she works at now, you save Miranda from her father, help Mordin stop the genophage, and Captain Anderson, who stays on Earth to fight the Reapers, help Miranda stop her sister, help Jacob save his partner who is pregnant with their child, spend time with a dying Thane and help EDI get a body! There is so much character development between 2 and 3.

Side Characters – There are a lot of great side characters in 3, from Admiral Hackett who is leading the fight for the Alliance on the front lines against Reaper forces, Aria and uniting the gangs and retaking Omega with her friend, Victus the new leader of the Turians and his son, the Asari military forces and countless diplomats, soldiers and refugees on the Citadel.

Past Consequences Paying Off – This isn’t across the board, but if you saved the Council they are open to working with you and at least give basic forces early on, if you saved Wrex you work with him against the Reapers and Cerberus on his homeworld, all your squad in Mass Effect 2 has payoff in their side missions.

The Reaper Threat – The Reaper threat is great in this! From their destruction of Earth and the other Council Homeworlds, to their controlling of the Geth and Rachni, to you feeling them on side missions as they can kill you as you find resources and complete side objectives. They never stop being this great threat and it was one thing that has been consistent through all 3 games.

The Ending of Arcs and Sacrifices Before the Final – The Geth and Quarians have peace thanks to Legion and Tali! The Krogan join the Galaxy and there is peace between them and the Turians thanks to Victus’s son’s sacrifice and Mordin curing the Genophage. Miranda kills her abusive dad and saves her sister and you get to help all of your squadmates and recruit them once more for the final push against the Reapers.

Relationships and Friendships With the Crew – There are some great moments of friendship and romance with your crew. From Tali coming up to your quarters when she’s made Admiral, to conversations around the ship and Citadel (shooting on top of a building with Garrus) to the amazing Citadel DLC where you get to see everyone who is alive.

The DLC – The DLC is the best it has ever been, with only the Shadow Broker DLC being on par and sometimes better than what we get in this game. It really enriches the game and makes it really good.

Javik – Javik is a Prothean, the last living one and is a cynical and sarcastic guy who doesn’t respect anyone except you until the end as he sees powerful the Galaxy is in standing together versus being dominated and enslaved by the Protheans. He really is a fun character and gives a perspective that hasn’t been in any Mass Effects. He was also DLC, which was stupid as he like Leviathan was kind of needed for the game to make any sense.

Omega DLC – Omega is fantastic DLC as you unite the different gangs under Aria and take back Omega from the Cerberus general. It is a lot of fun as you get to know the different leaders and fight your first big battle in the game. It was so much fun to complete, and I rubbed off on Aria and get her to care about her people! Sometimes it rocks to be Paragon.

Leviathan DLC – Leviathan explains how the Reapers were created as the AI you meet that controls them was created by Leviathans in order to dominate and document past races. In the end they got overthrown and nearly wiped out showing the cycle that Snyths will always rebel against the oppression of organics and bring about chaos and death. This is where the cycle begins as these creature are ancient. Getting them to join you is a lot of fun and rewarding and I loved the lore dump.

Citadel DLC – Citadel is awesome! You get time with your squadmates after taking out your evil Cerberus created clone. It feels like a James Bond film until you finish the main quest and after you get to support the characters and have great moments with them. Part of the mission is infiltrating a casino so I took Tali on the date with me. It was a blast.

The Romance – The romance is wonderful in this game as you get to spend time with your partner. I chose Tali and I’m glad I did, she is a great character and is there with you feeling the pain of all that is revealed. Her “I love you,” and “I have a home” are some of the saddest moments in this series and I do plan to play a mod in the future where Shepard survives so I can get their happy ending. For now the game is staying how it was originally intended as this beautiful relationship where I save her people and the Geth and she was with me on most missions and shared what got her into inter-species romance was first born (the vid in your date with her on the Citadel) and all the past moments just mourning our lost friends and the suffering galaxy end in my death. Damn, Mass Effect 3…They sure know how to make you care about the characters…

Tali – Tali becomes a greater leader in this game as she is part of the Admiralty and is one advocating for peace between the Quarians and Geth. She helps bring it about if your Paragon is high enough (as mine was) and we see her arc complete as she has her homeworld back and has found a home in her relationship with you (and vise versa for Shepard). We also see her hurt too as when you complete Miranda’s mission she drinks and regrets how everything she did was for her father and she did nothing to fight his control of her own path. It is powerful and I think this plays a big part later in how she takes the lead in watching out for others (she tells you to talk to Liara after Liara’s homeworld is destroyed). Tali is one of my favorite characters in the series and I think will be the romance in this game that will be the one I would have done if I was Shepard as an actual person in this universe.

The Characters – The characters have always been one of the strongest parts of Mass Effect. In this some characters I didn’t give a paragraph to but will mention here are Ashley and her finally trusting you again, Cortez the pilot who mourns his husband as you help go through his grief, Traynor and her worry at being the new person figuring things out, the macho man Vega who has a good heart, Jack and her becoming a mentor and caring for others, Kasumi fighting for the good while still being crafty, meeting Grunt and his elite squad and saving him from the Reapers, and Zaeed finding his nobility as well as saving Samara from her code and meeting her other daughters. All of these moments were fantastic.

Joker – Joker is with you through the series and in this you help him get together with EDI and learn to relax as well as being there as he waits and worries about his family. He is the core heart of the ship it is sushi with him that kicks off the Citadel DLC.

Mordin – Mordin is back and is his fast talking, wonderful, logical self who develops empathy thanks to the female Krogan Shaman and in the end saves all the Krogan. He is a wonderful character and I’m glad I got to see him again this game.

Wrex – Wrex is back and is doing all he can to fight for his people. He can’t be talked out of anything this time and I get why. His people have been screwed over countless times and their survival is down to the wire and can only happen with your honesty, Victus’s son sacrifice and Mordin releasing the cure. I’m glad he comes to the Citadel party too as it is a call back to the first game and you get to have a lot of fun with him.

Garrus – Garrus is one of if not your best friend as male Shepard. I wish I could have romanced him as Male Shep, he really is a great character and in this we see how much he’s grown as a leader as he is adviser to Victus and takes time on the Citadel advocating and caring for the Refugees. He also never forgets about you and reminds you to not get lost in guilt and loss…as last game he was in that place and you help him get out of it.

Liara – Liara is your other closest friend and it is her actions that make the defeat of the Reapers even possible as she learns about the Crucible and as Shadow broker is doing all she can to bring it about. She sadly loses her homeworld and it is up to you to help her heal. She also meets her father and learns she is 1/4 Krogan! I plan to do a romance path with her in future playthroughs of this series.

EDI, Legion, Geth and Synthetics – This game picks up what 2 starts with showing how EDI, the GEth and Synethics are fully conscience beings with humanity. EDI explores it with you when she asks moral questions and gets relationship advice about her and Joker and thanks to the Reaper code, Legion achieves individuality that he gives to the Geth. It is beautiful and there was no way I was going to destroy them so I chose peace and Synthesis, even though it meant my death.

My Squad – My initial squad before I picked up Tali was EDI as my tech and Liara as my biotic, though that quickly changed once I picked up Tali and my old Mass Effect 1 squad was back. These two are two of my favorite characters in the series and they are amazing squad mates to have.

The Good-Byes – The good-byes hurt but were amazing. My favorite good-byes were Liara’s mind meld, Garrus talking about drinks in Turian heaven, Tali’s painful “I want more time.” EDI finding humanity and how you can call up squadmates who are off of Earth. They really are some wonderful moments as you sit in the rubble of what is left of Earth.

Final Sacrifice – I chose Synthesis and in the process Shepard dies to help Synths and organics com to an understanding between one another. It is really cool and it made sense since Shepard had been the one to break the cycle, so his perspective was key in bringing about peace in the galaxy.

Power in Cooperation and Empathy – The power of empathy and cooperation is a major theme  in this and it is in helping others that others help you build the Crucible and protect Earth. It is also in the empathy and compassion of time with Squad mates that saves them from possibly dying and stops war. This is the Paragon way and one I fully support. It is the “Star Trek” ideology in “Mass Effect.”

The Theme of Sacrifice – The theme of Sacrafice is huge, Aria’s friend sacrifices herself to protect her people from the Reapers on Omega, Victus’s son sacrifices himself for peace between the Turians and Krogan, Mordin sacrifices himself to heal the genophage and Legion sacrifices himself for the Geth so that they can find the individuality he gained. There is of course Anderson’s sacrifice and yours on Earth as well. Each of these things goes towards peace and is a major theme of the game. Plus you remember past sacrifices like those of Kaidan.

The Cons: Lack of Rachni Payoff – The Rachni Queen gets captured again and we never see the full Rachni force after you save her for a second time. This was a waste as they should have been a powerful ally against the Reapers given the Queen tells you in “Mass Effect 2” that everything is going well with her people.

How the Catalyst is Handled – The Catalyst AI looks like a kid and it is never explained and you see it in stupid drawn out dreams. The Catalyst should have been hinted at in 1 or 2. There is no setup and the scenes with the Catalyst just feel awkward.

Cerberus, the Illusive Man and the Villain Problem – Cerberus kills so many humans and the Illusive Man never explains why. I get ends justify the means but this game he does everything to turn humanity against him and how he has such a large force is never explained. He isn’t like Saren where you get his background and can see it. He’s just a character who was never on your side to begin with and it is shown by his actions in 3. This was a wasted opportunity. Luckily the Reapers never stop being a threat.

Kai Leng – This guy is meant to be the anti-Shepard but is only introduced in this game. I wouldn’t have minded the ninja thing if he’d been a presence on 1 or was a squadmember who betrays you. Instead he is a one-dimensional baddy who has no personality or drive. He is a waste of a character who is only there to hurt you but with no reason why.

Going Cinematic and Forgetting the Game – There are a few times where 3 wants to be a movie rather than a game and it hurts both. You have these weird dream sequences chasing the Catalyst and when you get the final part of Earth you are limping everywhere and somehow survive a direct hit from a Reaper, with no explanation. These are good examples of “Cinematic” over “Story” and they hurt the game. The game would have been worse and only been okay if there had been more of it.

The Choices I Made – The choices I made were to end the relationship with Ashley (apparently turning her down in your quarters doesn’t break up with her in 1), continued my relationship with Tali. Chose the Krogan over the Salarians and helped end the genophage (saved Wrex in the first game) and let Mordin sacrifice himself, saved the Council (again), saved the Geth and Quarians and let Legion give himself to the Geth to make them stronger and brought about peace between the two species. Finally, I chose synthesis and gave up my life in the process.

This is a game and series as a whole that for all of it’s flaws, is one of my favorites. Though I wish more had been done with the ending and the Catalyst be presented in a different matter rather than an annoying kid, and Cerberus being so powerful never being explained (as well as the Illusive Man’s motivations being one I never understood fully and Kai Lung having no setup as the New Dragon…he should have been in “Mass Effect 2” if he was going to be such a threat. I still loved the Synthesis ending and as much as I wanted to have Shepard stay with Tali forever, Galactic Peace was worth the sacrifice of losing her. Synthesis was a great explanation that really changes the drama that 2 and 1 set up of Organics against Synthetics. It was also great having Tali and Liara as my main squad again. If you like science fiction stories and games you may still love this series. It is one of my favorites and the best ending really is fantastic, even with all the story flaws littered through the game. “Mass Effect 2” is still the best of the series, but I did enjoy 3 more than 1.

Final Score: 8.6 / 10