Mass Effect 3 – Improved Gameplay, DLC, and Dramatic Moments Can’t Hide Story Problems

     The version of the game I played was “Mass Effect 3: Extended Cut” which gave me “From the Ashes,” the DLC where you get Javik. I’m glad I got this version and bought what DLC I could find as it really did enrich the game. I would have been super annoyed with the plot holes (there are still a few) that a lot of the DLC deals with, making the game so much more enjoyable. The game still has problems but before I get into details and spoilers, I enjoyed the Multiplayer, the dramatic sacrifices of characters, the gameplay and combat and the character moments you get with side characters and your team who in many cases you’ve been since “Mass Effect 1.” I’ll get into the details of all of these further into the review.

Here is my review of “Mass Effect 1:

https://cameronmoviesandtv.wordpress.com/2017/01/23/mass-effect-an-amazing-space-opera-with-some-narrative-and-cinematic-choppiness/

and Mass Effect 2:

https://cameronmoviesandtv.wordpress.com/2017/02/09/mass-effect-2-amazing-character-development-combat-and-final-leads-to-this-being-one-of-the-best-rpgs-ive-played/

    “Mass Effect 3” picks up where “Mass Effect 2” left off with the Reapers on the way. Shepard has been arrested by the Alliance for his warcrimes but is released when the Reapers attack Earth. From here it is up to Shepard to find his team, create a united front against the Reapers and build a Prothean Super Weapon called the Crucible that might be the only way to defeat the Reapers.

SPOILERS ahead

The Pros: Multiplayer – I’m usually not a fan of multiplayer in singleplayer games, especially ones that are almost an implied necessary part of the game as in “Mass Effect 3” multiplayer increases your chances of success in the main game campaign by increasing Galactic Readiness. The thing is I actually enjoy Multiplayer for “Mass Effect 3.” you can unlock the other species such as the Asari, Turians, Quarians, Salarians, Drell and Krogan and unlock other weapons. I really enjoyed playing as someone who wasn’t human as I love the aliens of Mass Effect. The gameplay is PvE which is my favorite type of multiplayer and the maps give a diverse array of challenges as you defeat wave after wave of countless enemies ranging from Cerberus, to Reapers to Geth.

Gameplay – The gameplay is fantastic! You can mod all your weapons, melee is easier to do and more effective and there are more guns and combat scenarios you face. For example at one point you are facing a Reaper one on one while using a powerful gun that calls down attacks from above. The gameplay without a doubt is an improvement over “Mass Effect 2.”

The World – The world continues to be amazing as you get to the homeworld of the Krogan, Salarians, Turians, Quarians and Asari. In each of these places you face a threat that reveals more about the lore and the Reaper threat, as well as how the different species interact among themselves and what they value.

Politics – Politics in 3 is on display more-so than any of the other games as you recruit each of the species against the Reapers and to help build the Crucible to fight them. I really enjoyed this as you have to make choices, like choosing the Krogan and Turians or the Salarians and if you don’t have high enough Paragon or Renegade, choosing the Quarians or the Geth in their war. I loved all of it and it gives some great character moments as politics is the art of what matters on a world and in this case Galactic scale. There aren’t easy answers a lot of the time, and this game really illustrates that.

Side Missions and Recruitment against the Reapers – There are a lot of great side missions in this, where you pick up things like Medi-Gel or Cerberus information to help doctors, scientist and ambassadors on the Citadel. You also help rescue the other species on the Citadel too as the Reapers attack their homeworlds, be it the Elcor, Hanar and Volus. Recruiting from the main council Races is really rewarding too. Also, it’s nice that the Council finally believes you.

Continuing the Romance and Character Relationships – 3 you pick up where the romances left off in 2 or 1. For example I ended things with Ashley as apparently saying no in my quarters in 1 wasn’t taken as a breakup. I also continued the romance with Tali and did her mission last to make sure I’d save her and have peace between the Geth and Quarians. You also continue your friendship with Jack and save the Biotic Academy she works at now, you save Miranda from her father, help Mordin stop the genophage, and Captain Anderson, who stays on Earth to fight the Reapers, help Miranda stop her sister, help Jacob save his partner who is pregnant with their child, spend time with a dying Thane and help EDI get a body! There is so much character development between 2 and 3.

Side Characters – There are a lot of great side characters in 3, from Admiral Hackett who is leading the fight for the Alliance on the front lines against Reaper forces, Aria and uniting the gangs and retaking Omega with her friend, Victus the new leader of the Turians and his son, the Asari military forces and countless diplomats, soldiers and refugees on the Citadel.

Past Consequences Paying Off – This isn’t across the board, but if you saved the Council they are open to working with you and at least give basic forces early on, if you saved Wrex you work with him against the Reapers and Cerberus on his homeworld, all your squad in Mass Effect 2 has payoff in their side missions.

The Reaper Threat – The Reaper threat is great in this! From their destruction of Earth and the other Council Homeworlds, to their controlling of the Geth and Rachni, to you feeling them on side missions as they can kill you as you find resources and complete side objectives. They never stop being this great threat and it was one thing that has been consistent through all 3 games.

The Ending of Arcs and Sacrifices Before the Final – The Geth and Quarians have peace thanks to Legion and Tali! The Krogan join the Galaxy and there is peace between them and the Turians thanks to Victus’s son’s sacrifice and Mordin curing the Genophage. Miranda kills her abusive dad and saves her sister and you get to help all of your squadmates and recruit them once more for the final push against the Reapers.

Relationships and Friendships With the Crew – There are some great moments of friendship and romance with your crew. From Tali coming up to your quarters when she’s made Admiral, to conversations around the ship and Citadel (shooting on top of a building with Garrus) to the amazing Citadel DLC where you get to see everyone who is alive.

The DLC – The DLC is the best it has ever been, with only the Shadow Broker DLC being on par and sometimes better than what we get in this game. It really enriches the game and makes it really good.

Javik – Javik is a Prothean, the last living one and is a cynical and sarcastic guy who doesn’t respect anyone except you until the end as he sees powerful the Galaxy is in standing together versus being dominated and enslaved by the Protheans. He really is a fun character and gives a perspective that hasn’t been in any Mass Effects. He was also DLC, which was stupid as he like Leviathan was kind of needed for the game to make any sense.

Omega DLC – Omega is fantastic DLC as you unite the different gangs under Aria and take back Omega from the Cerberus general. It is a lot of fun as you get to know the different leaders and fight your first big battle in the game. It was so much fun to complete, and I rubbed off on Aria and get her to care about her people! Sometimes it rocks to be Paragon.

Leviathan DLC – Leviathan explains how the Reapers were created as the AI you meet that controls them was created by Leviathans in order to dominate and document past races. In the end they got overthrown and nearly wiped out showing the cycle that Snyths will always rebel against the oppression of organics and bring about chaos and death. This is where the cycle begins as these creature are ancient. Getting them to join you is a lot of fun and rewarding and I loved the lore dump.

Citadel DLC – Citadel is awesome! You get time with your squadmates after taking out your evil Cerberus created clone. It feels like a James Bond film until you finish the main quest and after you get to support the characters and have great moments with them. Part of the mission is infiltrating a casino so I took Tali on the date with me. It was a blast.

The Romance – The romance is wonderful in this game as you get to spend time with your partner. I chose Tali and I’m glad I did, she is a great character and is there with you feeling the pain of all that is revealed. Her “I love you,” and “I have a home” are some of the saddest moments in this series and I do plan to play a mod in the future where Shepard survives so I can get their happy ending. For now the game is staying how it was originally intended as this beautiful relationship where I save her people and the Geth and she was with me on most missions and shared what got her into inter-species romance was first born (the vid in your date with her on the Citadel) and all the past moments just mourning our lost friends and the suffering galaxy end in my death. Damn, Mass Effect 3…They sure know how to make you care about the characters…

Tali – Tali becomes a greater leader in this game as she is part of the Admiralty and is one advocating for peace between the Quarians and Geth. She helps bring it about if your Paragon is high enough (as mine was) and we see her arc complete as she has her homeworld back and has found a home in her relationship with you (and vise versa for Shepard). We also see her hurt too as when you complete Miranda’s mission she drinks and regrets how everything she did was for her father and she did nothing to fight his control of her own path. It is powerful and I think this plays a big part later in how she takes the lead in watching out for others (she tells you to talk to Liara after Liara’s homeworld is destroyed). Tali is one of my favorite characters in the series and I think will be the romance in this game that will be the one I would have done if I was Shepard as an actual person in this universe.

The Characters – The characters have always been one of the strongest parts of Mass Effect. In this some characters I didn’t give a paragraph to but will mention here are Ashley and her finally trusting you again, Cortez the pilot who mourns his husband as you help go through his grief, Traynor and her worry at being the new person figuring things out, the macho man Vega who has a good heart, Jack and her becoming a mentor and caring for others, Kasumi fighting for the good while still being crafty, meeting Grunt and his elite squad and saving him from the Reapers, and Zaeed finding his nobility as well as saving Samara from her code and meeting her other daughters. All of these moments were fantastic.

Joker – Joker is with you through the series and in this you help him get together with EDI and learn to relax as well as being there as he waits and worries about his family. He is the core heart of the ship it is sushi with him that kicks off the Citadel DLC.

Mordin – Mordin is back and is his fast talking, wonderful, logical self who develops empathy thanks to the female Krogan Shaman and in the end saves all the Krogan. He is a wonderful character and I’m glad I got to see him again this game.

Wrex – Wrex is back and is doing all he can to fight for his people. He can’t be talked out of anything this time and I get why. His people have been screwed over countless times and their survival is down to the wire and can only happen with your honesty, Victus’s son sacrifice and Mordin releasing the cure. I’m glad he comes to the Citadel party too as it is a call back to the first game and you get to have a lot of fun with him.

Garrus – Garrus is one of if not your best friend as male Shepard. I wish I could have romanced him as Male Shep, he really is a great character and in this we see how much he’s grown as a leader as he is adviser to Victus and takes time on the Citadel advocating and caring for the Refugees. He also never forgets about you and reminds you to not get lost in guilt and loss…as last game he was in that place and you help him get out of it.

Liara – Liara is your other closest friend and it is her actions that make the defeat of the Reapers even possible as she learns about the Crucible and as Shadow broker is doing all she can to bring it about. She sadly loses her homeworld and it is up to you to help her heal. She also meets her father and learns she is 1/4 Krogan! I plan to do a romance path with her in future playthroughs of this series.

EDI, Legion, Geth and Synthetics – This game picks up what 2 starts with showing how EDI, the GEth and Synethics are fully conscience beings with humanity. EDI explores it with you when she asks moral questions and gets relationship advice about her and Joker and thanks to the Reaper code, Legion achieves individuality that he gives to the Geth. It is beautiful and there was no way I was going to destroy them so I chose peace and Synthesis, even though it meant my death.

My Squad – My initial squad before I picked up Tali was EDI as my tech and Liara as my biotic, though that quickly changed once I picked up Tali and my old Mass Effect 1 squad was back. These two are two of my favorite characters in the series and they are amazing squad mates to have.

The Good-Byes – The good-byes hurt but were amazing. My favorite good-byes were Liara’s mind meld, Garrus talking about drinks in Turian heaven, Tali’s painful “I want more time.” EDI finding humanity and how you can call up squadmates who are off of Earth. They really are some wonderful moments as you sit in the rubble of what is left of Earth.

Final Sacrifice – I chose Synthesis and in the process Shepard dies to help Synths and organics com to an understanding between one another. It is really cool and it made sense since Shepard had been the one to break the cycle, so his perspective was key in bringing about peace in the galaxy.

Power in Cooperation and Empathy – The power of empathy and cooperation is a major theme  in this and it is in helping others that others help you build the Crucible and protect Earth. It is also in the empathy and compassion of time with Squad mates that saves them from possibly dying and stops war. This is the Paragon way and one I fully support. It is the “Star Trek” ideology in “Mass Effect.”

The Theme of Sacrifice – The theme of Sacrafice is huge, Aria’s friend sacrifices herself to protect her people from the Reapers on Omega, Victus’s son sacrifices himself for peace between the Turians and Krogan, Mordin sacrifices himself to heal the genophage and Legion sacrifices himself for the Geth so that they can find the individuality he gained. There is of course Anderson’s sacrifice and yours on Earth as well. Each of these things goes towards peace and is a major theme of the game. Plus you remember past sacrifices like those of Kaidan.

The Cons: Lack of Rachni Payoff – The Rachni Queen gets captured again and we never see the full Rachni force after you save her for a second time. This was a waste as they should have been a powerful ally against the Reapers given the Queen tells you in “Mass Effect 2” that everything is going well with her people.

How the Catalyst is Handled – The Catalyst AI looks like a kid and it is never explained and you see it in stupid drawn out dreams. The Catalyst should have been hinted at in 1 or 2. There is no setup and the scenes with the Catalyst just feel awkward.

Cerberus, the Illusive Man and the Villain Problem – Cerberus kills so many humans and the Illusive Man never explains why. I get ends justify the means but this game he does everything to turn humanity against him and how he has such a large force is never explained. He isn’t like Saren where you get his background and can see it. He’s just a character who was never on your side to begin with and it is shown by his actions in 3. This was a wasted opportunity. Luckily the Reapers never stop being a threat.

Kai Leng – This guy is meant to be the anti-Shepard but is only introduced in this game. I wouldn’t have minded the ninja thing if he’d been a presence on 1 or was a squadmember who betrays you. Instead he is a one-dimensional baddy who has no personality or drive. He is a waste of a character who is only there to hurt you but with no reason why.

Going Cinematic and Forgetting the Game – There are a few times where 3 wants to be a movie rather than a game and it hurts both. You have these weird dream sequences chasing the Catalyst and when you get the final part of Earth you are limping everywhere and somehow survive a direct hit from a Reaper, with no explanation. These are good examples of “Cinematic” over “Story” and they hurt the game. The game would have been worse and only been okay if there had been more of it.

The Choices I Made – The choices I made were to end the relationship with Ashley (apparently turning her down in your quarters doesn’t break up with her in 1), continued my relationship with Tali. Chose the Krogan over the Salarians and helped end the genophage (saved Wrex in the first game) and let Mordin sacrifice himself, saved the Council (again), saved the Geth and Quarians and let Legion give himself to the Geth to make them stronger and brought about peace between the two species. Finally, I chose synthesis and gave up my life in the process.

This is a game and series as a whole that for all of it’s flaws, is one of my favorites. Though I wish more had been done with the ending and the Catalyst be presented in a different matter rather than an annoying kid, and Cerberus being so powerful never being explained (as well as the Illusive Man’s motivations being one I never understood fully and Kai Lung having no setup as the New Dragon…he should have been in “Mass Effect 2” if he was going to be such a threat. I still loved the Synthesis ending and as much as I wanted to have Shepard stay with Tali forever, Galactic Peace was worth the sacrifice of losing her. Synthesis was a great explanation that really changes the drama that 2 and 1 set up of Organics against Synthetics. It was also great having Tali and Liara as my main squad again. If you like science fiction stories and games you may still love this series. It is one of my favorites and the best ending really is fantastic, even with all the story flaws littered through the game. “Mass Effect 2” is still the best of the series, but I did enjoy 3 more than 1.

Final Score: 8.6 / 10

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Mass Effect 2 – Amazing Character Development, Combat and Final Leads to This Being One of the Best RPGs I’ve played

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    “Mass Effect 2” is one of my favorite RPGs of all time. This is a game that manages to capture the best of story, combat and character to the point that I stayed in this world as long as I could before doing the final/suicide mission with my squad, which was hands down one of the best gaming experiences I’ve ever had. There is a lot to cover in this game that I’ll get into deeper in the review.

    This was when EA bought Bioware so even though Bioware made the game it was EA who published it.

   Here is my review of the first game in case you need a catch up on the story or need a comparison to how much this game improved.:

 https://cameronmoviesandtv.wordpress.com/2017/01/23/mass-effect-an-amazing-space-opera-with-some-narrative-and-cinematic-choppiness/

SPOILERS if you haven’t played the first game.

     The story involves the Normandy being attacked by the mysterious species known as the Collectors, leading to the death of Shepard. 2 years later you wake up, having been resurrected by the Illusive Man and Cerberus. From here you must recruit your team to take on the Collectors and end their threat to the Galaxy.

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The Pros:

The Universe – The Universe is really one of the best parts of this series and Bioware is a gaming company with fantastic world builders. The amount of aliens introduced grows as we have Vorcha, Batarians and Collectors and a ton of organizations that you work for or against, as well as the old ones too. There are some pretty amazing locations too! From Omega, Illium, The Collector Base and countless other planets you discover.

The Action – The game is finally a good shooter! In the original game the shooting was kind of janky but it flows here and there are stakes, even on casual you might die a few times if you are new FPSs. It was this action gameplay and the world and story that helped keep in and to explore every star system.

The Stakes – The stakes are higher in this game, the Collectors have already killed you once and you are working for an organization that is all about human supremacy and experiments on their own people. You are in a rock and a hard place and it makes the choices you make with characters so much higher, especially since the Reaper threat is hanging in the background.

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The Characters – The characters have always been the strongest part of Bioware games and in this game we get new characters and get to know past characters from the first game more. I did all the options I could when it came to exploring characters and I loved my squad’s loyalty missions.

Captain Bailey – Bailey is voiced by Michael Hogan (Colonel Tigh from “BSG”) and he is great. He is a rough beat cop who grows over the course of the series as Shepard helps him see the depth of certain situations. He is a great character and I’m glad he survives this game.

The Illusive Man – The Illusive Man is obviously evil, he brings you back to life but there is never any question that his intentions are to use you as a weapon for power. You see some of the things he’s done over the course of the series and he has the gall to ask you to save the Collector Base. Telling him to screw himself was really rewarding.

Aria – Aria is the Asari leader of Omega, a gang planet where she is the one pulling all the strings. She is a really cool leader, she even owns a Krogan Warlord she has called Patriarch mockingly. As Shepard you hurt and help her operations about equally given the Mercs are people who use Omega but they are also targeting Patriarch and her other assets…so she pretty much gives you free reign. She is one of the few characters unafraid when she meets you.

The Flotilla Admirals – The Flotilla Admirals are a fascinating group. There is the family friend, a soldier who served with Tali’s dad, an Admiral who wants to control the Geth and one who wants to make peace. There are reasons for each on why they think the way they do and in the end Tali was just a political pawn so calling them out on their crap frees Tali from being exiled.

Kelly Chambers – Kelly is the ship psychologist who lets you know what characters are interested in you and why and explores your relationships. She was the one I told that I didn’t have feelings for Ashley and found out that Tali liked me.

Wrex – Wrex is amazing! Since I saved him last game he is now working on uniting all the Krogan clans. He is such a fun character, he is a bit overwhelmed by his new leadership responsibilities but he helps you with Grunt’s coming of age and it is fun to talk to him about his life and the past memories.

Joker – Joker manages to survive the Collector’s destruction of the first Normandy. He is the first person you meet on the new Cerberus Normandy and his relationship with the Ship’s AI EDI is the main drama on the ship. He also is the first to let you know whenever two of your shipmates are at odds for you to resolve it. He is the heart of the ship with EDI and they rescue it before the Suicide Mission.

EDI – EDI is an AI who is pretty fantastic. She jokes and is good at giving you assessments of different situations and is always a help. She is an AI that makes choices and has drive and I’m curious to see how she develops in “Mass Effect 3.”

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Your Squad – The Squad, minus Zaeed is one of the best parts of this game. I loved their loyalty missions, and each of the characters is complex and compelling in their different ways. You are the crew of “Firefly” or “Farscape” aka a bunch of misfits who are great at your certain tasks.

Garrus – Garrus goes Batman in this game and has become a vigilante targeting the leaders of all the Merc Groups. He is going under the name of Archangel and it is up to you to rescue him. His loyalty mission involves him hunting down the member of his team who betrayed him and you can let him make the kill or forgive his former friend. It is powerful and Garrus is really the best friend of Shepard.

Miranda – Miranda is the one who brings you back to life. She is cruel to a lot of the crew, especially Jack but I initially pursued her for saving my life. That changed when she was cruel to Jack and I chose Jack over her to remain friends with both (Tali was my romance option) since I didn’t have any patience for Miranda’s crap towards others. You get why she is cruel though as she has an abusive controlling father and your loyalty mission with her is rescuing her sister.

Jacob – Jacob is the human soldier cut from the same vein as Kaidan, as in he is super serious and he only chills with you after the loyalty mission and even than doesn’t talk much. I liked the guy when he wasn’t being a racist though. The moment he talked down to Tali I was done with him as his Cerberus was showing. He gets better (they all do) but it gave me Ashley vibes and I hated her Speciesism.

Jack – Jack is the PTSD super biotic created by Cerberus. She is an awesome character who you help get revenge on Cerberus by destroying the station. She also meets another person there too who was just as scarred as she was. She was my backup Biotic and her flavor text is a lot of fun. She really does not care.

Grunt – Grunt is a test tube Krogan made to be a Super Krogan by the Warlord you are attempting to recruit. He is unstable but a lot of fun as you help him find balance and go through his coming of age as you can make history with him, making a killing that only Wrex had made prior.

Thane – Thane is Drell assassin who you help by rescuing his son. Captain Bailey even helps you out too and makes an easy way for Thane’s son to have a new start. It is from Thane you also learn the one time he didn’t kill was when his wife tried to save his quarry. It is powerful and seeing him recount memories as exact is powerful, as his philosophy of mind and body being separate entities.

Kasumi – Kasumi is DLC and her DLC is awesome! You go undercover to steal the Grey Box from a rich crook. Over the course of the DLC you help her hack and get revenge and after I said she could keep the Box if that is what she wanted. I really liked Kasumi, there was a reason she was my backup tech. after Tali.

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Legion – Legion is a fascinating character. It is Geth as in their are multiple programs that make him up. His arc is saving the Geth from the Reapers as he uploads a virus to combat Reaper control and integrates the other Geth into him. His sole goal is the survival of the Geth but he can see beyond that as he and Tali do become friends. He is a great character and I really enjoyed his loyalty mission.

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Mordin – Mordin is a Salarian Mad Scientist and is one of my favorite characters. He helped improve the Genophage and his arc is dealing with his past actions and his opinion changing about the Krogan. I really enjoyed this character, especially learning how he was a singer and the scene he gives you were he sings Gilbert and Sullivan. He was my early main squad until I did Tali’s mission.

Samara – Samara was my go to Biotic. Her story is powerful and sad as she is an Asari Judicator seeking out her daughter who kills with sex. You make the choice to choose her or her daughter for your team and I obviously chose her. I’m Paragon and Samara is Paragon incarnate. She is old and you learn a lot from her over the course of the game. I missed having Liara on the main team but Samara was so cool I wasn’t too sad.

Tali – Tali was my love interest this game and now I just want to survive through 3 with her and end things with Ashley from 1. She meets you early on when you are with Cerberus and sees right through Cerberus. It was great planning to fight Cerberus with her and helping her when she is put on trial as a Pawn for the Admirals plans against the Geth. Her story is tragic as we learn her father was doing experiments on the Geth that lead to his team getting killed. I chose to not reveal what we found so she wouldn’t be exiled and after the romance took off. Tali is my favorite character in the game at this point. I really want to end “Mass Effect 3” with her and survive the game.

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The Major DLC – The Major DLC as in Kasumi, Lair of the Shadow Broker and Overlord were a lot of fun and really enriched the game…I just wish they’d come with the game already given Liara’s role is too important to be DLC.

Overlord – Overlord involves you rescuing a Savant who has been turned into a rogue AI by Cerberus. It is a sad mission and listening to Tali and Samara’s dialogue made it all the more powerful. We all felt for the guy and it was great rescuing him from his brother and getting him help.

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Lair of the Shadow Broker – This was my favorite mission in the game besides the Suicide Mission. The Lair of the Shadow Broker involves you teaming up with Liara and following a bread crumb trail back to the Shadow Broker’s lair where a final showdown goes down and you take out the current Shadow Broker, leading to Liara’s ascension as the current Shadow Broker. After you can invite Liara to the ship and have wine with her. It was such a fun mission with high rewards, easily one of the best parts of the game.

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Loyalty Missions – Loyalty missions are part of what made this game great. You not only have someone on your squad automatically…you have to earn their loyalty and your choices during the game change that status. The missions themselves are usually a lot of fun with Tali, Legion, Grunt, Mordin and Kasumi being my most favorite loyalty missions.

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The Collectors – The Collectors are the main threat and are established as dangerous early on (they do kill you). Over the course of the missions you learn they are being controlled by the Reaper Harbringer and that they were once Protheans. Each level where you face them is a challenge as they have some pretty powerful weapons and enemies which makes defeating them at the end, all the more rewarding.

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Tali Romance / Romance – Initially I pursued Miranda for saving my life but changed my mind after she was being cruel to Jack and ended it. After Kelly Chambers told me Tali liked me and I pursued her. It was great helping her and Legion come together and she is such a cool character. I loved her relationship with her people and her father and the whole romance scene is beautiful. She takes some things to strengthen her immune system since when Quarrians have sex they are at risk due to their suits keeping all germs and things away, since in space they had to keep everything sterile. After the game I just want to survive Mass Effect 3 with her and end the Ashley Romance that apparently I made happen in 1, that I thought I’d ended at the end of that game.

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The Suicide Mission – The Suicide Mission is powerful and hard. The first time I played it I lost Legion so went back to last save and chose the right people in order for everyone to survive. The stakes are high and I ended it with my main squad of Tali and Samara. Fighting the Human Reaper was so much fun as well as the Collector Harbringer possessed who kept giving us trouble. This mission was easily one of the best experiences I’ve had in gaming.

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My Main Squad – My main squad was Tali as my tech. and Samara as my Biotic. I took these two on the most missions throughout the game. I always play Soldier and it was great having a squad similar to the Tali and Liara main group I used in the first game. My backup tech was Kasumi and after her Mordin and back up Biotic was Jack.

Okay: Zaeed – Zaeed is a rough around the edges creator of the Blue Suns mercenary organization. His loyalty mission is taking out the other leader of the Blue Suns and rescuing the people he endangers. I really didn’t like this guy. He contributes nothing to the crew besides being an extra body for the Suicide Mission.

Too Many Mercs – There are the Blue Suns, Eclipse, Blood Pack, etc. Mercenaries are mostly what you fight and I think that was a missed opportunity. There should be more than mercs controlling the underbelly of the Galaxy.

Overpriced DLC – Zaeed, Kasumi, the Hammerhead, Lair of the Shadow Broker and Overlord. First the 2 new characters should have come free as should have Lair of the Shadow Broker. I enjoyed the DLC but it was expensive. Bioware Credits are a stupid idea that forces you to spend more money than the DLC is actually worth. I still enjoyed the DLC but screw EA and Bioware for not releasing most of it with the game.

The Path I Chose – I chose the path of Paragon, Tali as my romance option and to destroy the Collector Base. On every loyalty mission I did the Paragon options and I chose Samara over Morinth. I really hope these choices matter in “Mass Effect 3.” I don’t want any of my squad to die.

    This is a game I’d highly recommend, and you don’t have to play the first game to do it (though it is more rewarding if you do). This is a Universe on par with “Star Trek” and “Star Wars” in regards to lore and characters I care about. I know I’m probably in for at least some disappoint with “Mass Effect 3” but the first 2 games has made the risk worth it. I care about the world and the characters and want the best outcome for all of them. God, I really have become a Paragon.

Final Score: 9.5 / 10 Would be perfect if not for too many Mercs that you fight, overpriced DLC and Zaeed being a waste of a character.

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Mass Effect – An Amazing Space Opera With Some Narrative and Cinematic Choppiness

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     I am a huge fan of science fiction. That has most likely been made pretty obvious though, given the amount of times a sci. fi. film has made my “Top 5 Films” of the year, the videogames I’ve reviewed thus far and my favorite shows (which also tend to be sci. fi.). “Mass Effect” is an amazing Space Opera that before I upgraded my computer, I’d only played bits and pieces at friends’ houses. Doing a run through on my own, gave me an even greater appreciation for this game and also made the flaws it have more apparent too.

    The series was created by Bioware and easily their best game since “Star Wars: Knights of the Old Republic.” Another Western RPG that this game develops in play style and types of choices further.

   So without further ado I’ll get into the review, first with a basic overview of the story:

       It is the future and thanks to ancient Prothean technology called Mass Relays, The Alliance (humanity) has joined the Galactic World at the Citadel. There is lots of tension though as the First Contact War of Humans against Turians (one of the council races) wasn’t that long ago leading to mistrust on both sides. Commander Shepard is the first to discover an ancient threat though as the rogue Specter Saren is using the robotic Geth to track down Prothean technology and to destroy humanity.

SPOILERS ahead

The Pros:

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The World – The world is the best part of this series. This is a rich universe full of different factions from the Citadel, The Alliance, Cerberus, the Quarians, the Protheans, The Geth and the Reapers to name a few. Each as a unique drive that drives the story and Shepard’s relationship with them.

The Species – There are a ton of Species but I’m going to focus on the big ones. You have the ancient Asari who are biotics (telepaths) the Turians who are the militaristic reptilians, the Salarians who are the brains, the Quarians who are the survivors and travelers who were kicked out by their creations…the Geth. There are also the Krogans who were used by the Citadel to fight a greater threat known as the Rachni but eventually the Citadel Races put the Krogans down to stop them from becoming the next big threat.

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The Lore – The lore is beautiful and amazing! We get to learn how the Prothean’s were wiped out by the Reapers (Who have returned again via Soveriegn to continue the cycle of destruction of organic life) and within the lore we have reason to care because of the characters we meet.

The Characters – The characters are the driving factor, just as they were in “KOTOR,” Bioware knows characters. Most of the villains were sympathetic and the heroes were all given their own levels of complexity. An RPG is the art of interactive storytelling and this game put me in the world and got me to care about these characters.

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Saren – Saren is the overall villain who makes a deal with Sovereign in order to save organics from the Reapers as he sees their survival in their subjugation. I felt bad for the guy as you get why he hates people (most are racist in this Universe and the First Contact War was against his people). He is still receptive though and I was able to save him even though Sovereign resurrected his body for the final fight.

Matriarch Benezia – Marina Sirtis (Troi on Star Trek: The Next Generation) plays the Matriarch who originally worked with Sovereign to influence him but soon found that he and the ship were controlling her as all they have her do blows up in her face. She is tragic in this way as she is a strong character who became so broken by the Reapers. She is an Asari.

Captain Kirrahe – This guy is one of my favorite minor characters! He’s part of an infiltration team and helps you take out Saren’s Krogan army. He has an epic war speech and trusts you. I had nothing but respect for this character.

Captain Anderson – Anderson is fantastic and is the smart military man who is anti-politics. He is your Captain until you are promoted and get the Normandy (your ship). He is a constant ally as the council and Alliance Ambassador are always trying to control you (more so Udina the Ambassador rather than the Council…until the end).

Joker – Joker is a lot of fun. He is the anti-authority pilot who has trouble walking and has a major chip on his shoulder but comes around to liking you when you show how much you care. He was a great character and a memorable pilot.

Wrex – Wrex is a Krogan mercenary who is a lot of fun! He’s a tank and he and Tali were my mains until I finally did the quest that gave me Liara. After that she was my Biotic support and I became the tank. Wrex is cynical and fun and really cares deeply about his people. He is also blunt too and it makes his interactions with the other characters fun. There was no way  I was going to let Ashley kill this guy.

Garrus – Garrus is so much fun! He’s a C-Sec beat cop who doesn’t like the rules. You help him take out a serial killing mad scientist and it is great seeing him get revenge. He was the guy I enjoyed talking to the most. He is a Turian.

Tali – Tali is the tech. and Quarian and was the one person who stayed on my squad the entire time. She’s super expressive and brilliant and it was fascinating seeing how her pilgrimage and proving herself to her father (one of the fleet Admirals on the Flotilla) was a main drive. She was one of my favorite characters.

Liara – Liara is Benezia’s daughter and a scholar who studies the Protheans. She is socially awkward and it is wonderful. She like Tali is one of my favorite characters and her melds with you help you understand the Reaper threat.

Alien Relations – The relation between the different species is handled really well…from the Council distrusting humans, to the tension between Turians and humans, and the other species and the Krogans. This is a world that feels lived in and real.

Okay: Kaiden – Kaidan is a jerk until he opens up that he was a biotic experiment. He still isn’t the easiest to get to know but it was still a hard choice to save him or Ashley. He was a fellow soldier and in the game I did everything I could to try and save both before I had to make the choice for good.

Ashley – Ashley had a rough life and is a bit of a racist against aliens. I liked her openness on her family life but a relationship wasn’t going to happen, even though the game seemed to really want to make it happen. She was still a good friend just one that had a lot of growing up to do and thankfully we do see her learn over the course of the game.

Paragon v Renegade  – You act like a Paladin or Jerk and there isn’t really a middle ground. Bioware tends to do this and I’m not the biggest fan. I like the grey choices and this game didn’t have many of those.

The Cons: Ambassador Udina – Udina is a jerk and it was an easy choice putting Anderson on the Council over him. Udina turns on you the moment he gets power from the Council and is a complete tool. There is nothing likeable about him.

Choppy Cinematics – There are a few choppy cinematics…especially in early appearances of Saren, it feels unfinished in that way though the final fight with the fleet destroying Sovereign is fantastic.

The Mako – The Mako sucks as a vehicle. I got adept at using it eventually but it still was so hard to control and the worst gameplay. Some vehicle sections go on a bit too long as well.

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 The Path I Took With Kengin Smith – Kengin is the name I tend to choose in RPGs or as a gamer tag. It was inspired by a fictional character I created in a series I’m working on so of course I chose that name this time. I chose soldier as my starting type since I tend to choose soldier or Paladin in RPGs. Overall I played as a Paragon, with only a few times going Renegade, I saved the Rachni Queen, saved Wrex and talked him down from going against us to save the Krogans, I let Kaidan die to save Ashley and turned down a relationship with her when I realized it was turning into a relationship and just wanted to stay friends. I chose Anderson for the Council and saved the Council too. For a first playthrough I did zero of the romance options. Curious to see how these choices play out further down the line…they were fun choices to make.

      This is a game that is well worth your time if you are a fan of Western RPGs and Science Fiction. The creators in Bioware clearly cared about the subject matter and it was so much fun. I hadn’t binged a game for some time and this game had me pulled in enough that I couldn’t stop playing. I like the fact that I can transfer over the choices I made into the future games and I can’t wait to return to this world again, as I have already payed some of “Mass Effect 2” and “Mass Effect 3” in the past (though only parts, haven’t played from beginning to end). I do wish Shepard could be more than just a human as the different species are a lot more interesting than humanity in any sci. fi. that has more than humans in it. Still, “Andromeda” will get that chance.

Final Score: 8.2 / 10

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